May 04, 2008, 01:29 AM // 01:29
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#21
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Academy Page
Join Date: Dec 2005
Guild: The Wailing Lords
Profession: Mo/
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Congratz to you as well.
To comment about the priest needing moving. After the doa pugs started running 5 ursans 2 monks and if you run a decent team, there is absolutly no need moving the priests in normal mode.
I agree about hte brain over brawns comment but here we have a situation where the brawn(ursans) is so powerful that the brain (2 decent monks) have noe problems keeping everyone up.
In HM you need good monks to do this and hard ursans to do it without problems(warriors, paragorns or rangers with shields).
I would like to try it with you if you like. I got a decent build but I would like to tweak to do it the fastest way possible ann I am sure i can steal some ideas off you.
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May 30, 2008, 08:35 AM // 08:35
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#22
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Desert Nomad
Join Date: May 2008
Location: Blackwater Park
Guild: MpF
Profession: P/
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I guy days ago asked me whichi build he should use for Mallyx...he was (well..hope he IS) necro/something with r10 norn rank....i just said to him: just use Ursan strike and that's all....this is the most common way to do Mallyx....Then he whisped: should i bring some hexes or skills to make it easier?? i made a build from "Master of Whisper" necro/mesmer and sent it to him:
The attributs:
domination magic: 12
blood magic: 12
soul reaping : the rest, according to your runes
The skills:
[blackout] [arcane echo] [arcane mimic] [Grenth's Balance] [signet of lost souls] [vampiric gaze] [vampiric touch] [Sunspear rebirth signet]
The usage:
At the beginning mimin ursan blessing from another player and use ursan until you come to Mallyx....Note that if a player has already used Ursan Blessing you cannot mimic it from he/she, cos he actually has no elite skills in his/her bar !!!
Mallyx:
Enter the chamber and wait for Mallyx to come.
Use Echo + Grenth's Balance (WARNING: idk how many hp Mallyx has but i guess that a necro with less then 550 hp can use double Grenth's Balance on him, i haven't tried yet but....)
Note that Mallyx could use his skill [banish enchantment] to strip your echo and disable ur skills for 6 secs, but it's almost impossible he is so quick, cos Grenth's Balance is 3/4 casting..
After double Balance, use [vampiric gaze] and [vampiric touch]...then go on using [blackout] on him so he cannot use any skill.
I personally used [blackout] on Mallyx with my dervish/mesmer, and i interrupted him using [summoning shadows] and it was easier to kill him as he could not shadow-step you and the whole group nor using any skill
NOTE: this build is just a suggestion and it's even possible it won't work, but as there are no enchantments, hexes, conditions, it can be used on Mallyx.
Also note that the ursanway is the easier way to beat Mallyx, but this build could be useful for a beginning spike and for [blackout] disabling Mallyx' skills
Last edited by Tender Care; May 30, 2008 at 08:46 AM // 08:46..
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May 30, 2008, 08:49 AM // 08:49
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#23
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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Do you realise that GB doesn't do anything when you use it at full health ? Like you seem to be doing...
The rest is just silly.
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May 30, 2008, 09:13 AM // 09:13
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#24
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Desert Nomad
Join Date: May 2008
Location: Blackwater Park
Guild: MpF
Profession: P/
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Quote:
Originally Posted by Squishy ftw
Do you realise that GB doesn't do anything when you use it at full health ? Like you seem to be doing...
The rest is just silly.
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It does not heal your self but it does steal health from the other.....if you have 500hp and a mob has 700 even if u have full health that mob will lose 100hp
And as i said before: this is just a random build..i said: i have not tried it out but u cannot say it's silly. It will not do the same as [ursan strike] but skills as [blackout] are good...and i tried it out, so pls don't say: the rest is just silly.
Maybe vampiric gaze and touch are a little silly but a necro do not have much mpre skills that are not hexes and as you will for sure know Mallyx remove hexes and heal himself.
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May 30, 2008, 10:04 AM // 10:04
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#25
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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Quote:
Originally Posted by Tender Care
It does not heal your self but it does steal health from the other.....if you have 500hp and a mob has 700 even if u have full health that mob will lose 100hp
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No, it doesn't.
I just tried it again to make sure. I used my 55hp armor and used GB on something in HM.
Nothing happened...
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